<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress.com" -->
<urlset xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:image="http://www.google.com/schemas/sitemap-image/1.1" xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9 http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd"><url><loc>https://averagebear.game.blog/2020/03/15/death-comes-no-to-casual-mode/</loc><lastmod>2023-12-11T02:26:25+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/03/09/choosing-a-pseudo-random-number-generator/</loc><lastmod>2023-12-11T02:24:34+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/02/11/example-post/</loc><lastmod>2023-12-11T02:19:01+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2023/06/06/mace-homemade-build-system/</loc><lastmod>2023-06-05T09:32:09+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2023/06/13/animating-the-map-units/</loc><image:image><image:loc>https://averagebear.game.blog/wp-content/uploads/2023/06/enemy_animation.gif</image:loc><image:title>enemy_animation</image:title></image:image><lastmod>2023-06-03T02:14:23+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2023/06/20/map-unit-sprites-dancing/</loc><image:image><image:loc>https://averagebear.game.blog/wp-content/uploads/2023/06/dance-2.gif</image:loc><image:title>dance-2</image:title></image:image><image:image><image:loc>https://averagebear.game.blog/wp-content/uploads/2023/06/dance-1.gif</image:loc><image:title>dance-1</image:title></image:image><image:image><image:loc>https://averagebear.game.blog/wp-content/uploads/2023/06/dance.gif</image:loc><image:title>dance</image:title></image:image><lastmod>2023-06-03T02:14:10+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2023/07/04/camp-wip/</loc><image:image><image:loc>https://averagebear.game.blog/wp-content/uploads/2023/06/camp_test_v1-1.png</image:loc><image:title>camp_test_v1-1</image:title></image:image><image:image><image:loc>https://averagebear.game.blog/wp-content/uploads/2023/06/tileset_camp_random-1.png</image:loc><image:title>tileset_camp_random-1</image:title></image:image><image:image><image:loc>https://averagebear.game.blog/wp-content/uploads/2023/06/tileset_camp_random.png</image:loc><image:title>tileset_camp_random</image:title></image:image><image:image><image:loc>https://averagebear.game.blog/wp-content/uploads/2023/06/camp_test_v1.png</image:loc><image:title>camp_test_v1</image:title></image:image><lastmod>2023-06-03T01:55:26+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/10/17/gaming-achievements-are-creepy-skinner-box-bullshit-that-mess-with-your-brain/</loc><lastmod>2023-06-02T08:44:59+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2021/12/12/camp-guards-and-a-finite-state-machine/</loc><lastmod>2023-06-02T08:32:08+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2023/06/27/animated-combat-on-the-map/</loc><image:image><image:loc>https://averagebear.game.blog/wp-content/uploads/2023/06/map_combat.gif</image:loc><image:title>map_combat</image:title></image:image><lastmod>2023-06-02T08:26:37+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2022/02/20/planning-mode-feature/</loc><lastmod>2022-02-20T12:59:24+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2021/10/03/homemade-shaders-for-shadows-with-attack-movemaps-cursor-pause/</loc><lastmod>2021-10-03T14:29:49+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/about/</loc><lastmod>2021-09-09T03:44:17+00:00</lastmod><changefreq>weekly</changefreq><priority>0.6</priority></url><url><loc>https://averagebear.game.blog/2021/09/08/camera-pan-and-zoom/</loc><lastmod>2021-09-08T02:39:19+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2021/08/25/on-color-palettes-self-imposed-constraints/</loc><lastmod>2021-08-26T10:20:46+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2021/02/27/all-build-systems-suck/</loc><lastmod>2021-07-29T05:20:57+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2021/02/27/rng-abuse-is-free-will/</loc><lastmod>2021-07-29T05:12:04+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2021/07/15/homemade-tilesets-and-maps/</loc><lastmod>2021-07-15T01:52:58+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2021/05/17/introducing-tnecs-v1-0/</loc><lastmod>2021-05-24T08:05:26+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/12/26/progress-new-menu-unit-follows-cursor-oh-my/</loc><lastmod>2021-02-16T14:41:29+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/07/20/c-vs-c/</loc><lastmod>2020-12-26T13:01:06+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/08/12/the-repo-is-public/</loc><lastmod>2020-08-12T15:38:57+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/05/19/sword-shield/</loc><lastmod>2020-06-03T05:04:35+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/05/19/visiting-the-camp-between-chapters/</loc><lastmod>2020-05-19T06:47:40+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/05/14/just-close-the-door-seizing-castle-shouldnt-be-this-easy/</loc><lastmod>2020-05-17T14:40:18+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/05/06/dont-manually-format-your-code-use-astyle/</loc><lastmod>2020-05-06T11:18:34+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/05/03/map/</loc><lastmod>2020-05-06T11:02:50+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog/2020/04/23/third-party-tools/</loc><lastmod>2020-04-23T12:44:05+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://averagebear.game.blog</loc><changefreq>daily</changefreq><priority>1.0</priority><lastmod>2023-12-11T02:26:25+00:00</lastmod></url></urlset>
