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Average Bear’s GameDev

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Month: December 2021

Camp Guards and a Finite State Machine

I have started drawing idle and moving animations for Camp Guards. This is one of the most important jobs the player's army units can do, so I plan for them to get a lot of bonus experience. The sprites should show if the guard is mounted on a horse or a Pegasus. I also decided … Continue reading Camp Guards and a Finite State Machine →

gabinours Uncategorized Leave a comment December 12, 2021June 2, 2023 1 Minute

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